Backgrounds
Flickering square mesh
Flickering square mesh: A canvas mesh of small squares where random cells jump to a new brightness every frame, giving a restless static that never repeats.
Using Flickering square mesh
Flickering square mesh uses the wide preview frame with a dark theme setting.
Customize the preview
These controls are passed to the demo. Defaults and limits describe the preview; consult the implementation for its full prop API.
| Control | Type | Default | Preview limits |
|---|---|---|---|
squareSize | number | 4 | From 1 to 14; step 1 |
gap | number | 6 | From 0 to 18; step 1 |
flickerChance | number | 0.3 | From 0.02 to 1; step 0.02 |
maxOpacity | number | 0.4 | From 0.05 to 1; step 0.05 |
accentColor | color | #38BDF8 | No additional limit in the metadata. |
Which frameworks are available for Flickering square mesh?
Flickering square mesh is available for React, Vue, Svelte, Astro, HTML. The live preview uses React; the source observations below apply to index.tsx. Check the selected port before relying on the same interactions.
What does Flickering square mesh depend on?
The React metadata lists these npm dependencies beyond React: clsx.
What accessibility details are visible in Flickering square mesh?
The React source for Flickering square mesh includes: attributes and handlers (aria-hidden). These are source observations. Verify accessible names, focus order and keyboard behavior in the composed page.
How does Flickering square mesh handle reduced motion?
Flickering square mesh reads the motion preference in its React source through matchMedia(prefers-reduced-motion). Check the full implementation, shared styles and selected port with reduced motion enabled; these observations do not establish that every animation stops.