Charts
Wiping multi series line
Wiping multi series line: A multi series line chart that wipes in on first paint, glides to a new range as the data changes, and shows a snapping crosshair readout across every series.
Using Wiping multi series line
Wiping multi series line uses the wide preview frame with a light/dark theme setting.
Customize the preview
These controls are passed to the demo. Defaults and limits describe the preview; consult the implementation for its full prop API.
| Control | Type | Default | Preview limits |
|---|---|---|---|
accent | color | #38BDF8 | No additional limit in the metadata. |
secondary | color | #FF6A1F | No additional limit in the metadata. |
points | number | 24 | From 8 to 60; step 1 |
curved | boolean | true | No additional limit in the metadata. |
showFill | boolean | true | No additional limit in the metadata. |
showCrosshair | boolean | true | No additional limit in the metadata. |
Which frameworks are available for Wiping multi series line?
Wiping multi series line is available for React, Vue, Svelte, Astro, HTML. The live preview uses React; the source observations below apply to index.tsx. Check the selected port before relying on the same interactions.
What does Wiping multi series line depend on?
The React metadata lists these npm dependencies beyond React: motion, clsx, tailwind-merge.
What accessibility details are visible in Wiping multi series line?
The React source for Wiping multi series line includes: attributes and handlers (aria-hidden, aria-label, onKeyDown, tabIndex); explicit roles (img); key comparisons (ArrowLeft, ArrowRight, End, Escape, Home). These are source observations. Verify accessible names, focus order and keyboard behavior in the composed page.
How does Wiping multi series line handle reduced motion?
Wiping multi series line reads the motion preference in its React source through matchMedia(prefers-reduced-motion). Check the full implementation, shared styles and selected port with reduced motion enabled; these observations do not establish that every animation stops.